AI Insights · Timothy · July 2022
Top 5 Hypercasual Games on iOS in Central America: Q2 2022
Explore the performance of the top 5 hypercasual games on iOS in Central America during Q2 2022, featuring trends in weekly downloads, revenue, and active users.
In Q2 2022, the hypercasual gaming category on iOS saw notable performances in Central America. Here, we delve into the metrics for the top 5 hypercasual games, highlighting trends in weekly downloads, revenue, and active users. The data comes from Sensor Tower, where more insights can be found.
Fill The Fridge! from Rollic Games maintained a steady presence with weekly downloads fluctuating between 8.5K and 28.2K, peaking mid-April. Revenue followed a similar pattern, with notable peaks reaching around $159 in mid-June. Active users ranged from 28K to 61.5K, showing a general upward trend towards the end of the quarter, closing with approximately 52.6K.
Bridge Race by Supersonic Studios Ltd experienced a steady increase in weekly downloads, particularly strong in late May with figures around 19.6K. Revenue showed variability, peaking at $128 in late May. Active users consistently grew, peaking at approximately 70.8K in early June before stabilizing around 64.7K by the end of the quarter.
Count Masters: Crowd Runner 3D from Freeplay LLC had weekly downloads ranging from 9K to 17K, with a slight peak in early April. Weekly revenue peaked at $104 in late June. Active users saw a steady presence, starting at around 52.3K, with minor fluctuations, ending the quarter at approximately 40.7K.
Going Balls, another title by Supersonic Studios Ltd, had a varied download trend, peaking at 14.6K in mid-April. Revenue peaked at $108 in early May. Active users maintained a stable presence, peaking at 60.9K in mid-April and closing the quarter around 46.3K.
Tall Man Run, also by Supersonic Studios Ltd, showed a significant increase in downloads from early April, peaking at 18.9K in mid-May before tapering off to 5.5K by the end of June. Revenue saw its highest point at $49 in mid-June. Active users followed a similar trend, peaking at 43.2K in late May and ending the quarter at around 27.8K.
The data provided by Sensor Tower offers a comprehensive look at the performance trends of these top hypercasual games, showcasing their popularity and engagement within the Central American iOS market during Q2 2022. For more detailed insights, visit Sensor Tower.